Zone of the Enders
Zone of the Enders, also known as Z.O.E, is a video game that was developed and published by Konami in 2001 for the PlayStation 2. It was produced by, and is closely associated with, Hideo Kojima. The game is based around mecha combat. The mechas were designed by Yoji Shinkawa, also the character and mechanical designer for the Metal Gear Solid series.
Mechanics
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Class: Type C Orbital Frame
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Purpose: General
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Piloted By: Leo Steinbuck, Dingo Egret
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Weapons: Primary - Arm Cannon, Sword, Homing Laser, Burst Attack, Grab
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Sub Weapons - Decoy, Javelin, Sniper, Phalanx, Geyser, Comet, Halberd, Gauntlet, Bounder, Mummy, Vector Cannon, Homing Missle, F-Mine, Zero Shift
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Anubis
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Class: Orbital Frame
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Purpose: General
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Piloted By: Nohman
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Weapons: Unknown
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Cyclops
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Class: Mass Produced Orbital Frame
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Purpose: Melee
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Piloted By: Unmanned
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Weapons: Arms
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Mummyhead
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Class: Mass Produced Orbital Frame
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Purpose: Long Range Support
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Piloted By: Unmanned
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Weapons: Halberd, Phalanx
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Neith
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Class: Orbital Frame
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Purpose: General
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Piloted By: Viola
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Weapons: Sword, Burst Attack, Fire Trail, Arm Cannon
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Phantoma
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Class: Mass Produced LEV
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Purpose: General
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Piloted By: n/a
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Weapons: Vulcan Machine Gun
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Raptor
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Class: Mass Produced Orbital Frame
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Purpose: General
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Piloted By: Unmanned
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Weapons: Javelin, Sword x 2, Geyser
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Tempest
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Class: Orbital Frame
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Purpose: General
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Piloted By: Slash
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Weapons: 6 arms and powerful energy blaster.
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Tyrant
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Class: Orbital Frame
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Purpose: General
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Piloted By: Unmanned
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Weapons: Unknown
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Nebula
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Class: Orbital Frame
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Purpose: General
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Piloted By: Nightraid
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Weapons: Unknown
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~ Table of Content ~
| ► | Introduction |
| ► | Series |
| ► | Mechanics |
| ► | Character |
| ► | See Also |
| ► | External Links |
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~ Community ~
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