Wolfenstein 3D
:Wolfenstein redirects here. For the DOOM II level, see
Overview
In Wolfenstein 3D, the player is a soldier attempting to escape from the eponymous Nazi stronghold; there are many armed guards, as well as attack dogs. The building has a number of hidden rooms containing various treasures, food supplies, and medical kits, as well as three different guns and ammunition.
Related Topics:
Eponymous - Nazi - Medical kits - Gun - Ammunition
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Wolfenstein 3D was originally released as shareware, which allowed it to be copied widely. The shareware release contained one episode ("Escape from Wolfenstein"), consisting of 10 missions (levels). The commercial release consisted of three episodes including the shareware episode (the new ones being "Operation: Eisenfaust" and "Die, Fuhrer, Die"), and a mission pack called "The Nocturnal Missions" (consisting of "A Dark Secret", "Trail of the Madman" and "Confrontation") was also available. Like the shareware episode, each commercial episode contained 10 levels, bringing the game to a total of 60 missions.
Related Topics:
Shareware - Level
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Each episode had a different boss who had to be killed in the final mission in order to complete the episode. In order to complete an episode, only 9 of the 10 missions needed to be completed; hidden in one of the first eight missions was an entrance to the tenth, secret level. The secret level of the third episode was notable in that it recreated one of the original Pac-Man levels, complete with ghosts, seen by the player from Pac-Man's perspective.
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A sequel (actually more of a prequel), Spear of Destiny, was also released.
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The game was originally released on the PC and then ported to Macintosh computers, Apple IIgs, Acorn Archimedes and RiscPC, Super NES, Atari Jaguar, Game Boy Advance, and 3DO. The source code of the game was published by id Software in 1995, starting the long tradition at id Software of releasing the last engine as open source when a new one is out (only later with DOOM II did they start using the GPL for this purpose). Some enhanced ports to different platforms like Linux and Addons have been developed.
Related Topics:
Macintosh - Apple IIgs - Acorn Archimedes - RiscPC - Super NES - Atari Jaguar - Game Boy Advance - 3DO - Source code - 1995 - Open source - DOOM II - GPL - Linux
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Wolfenstein 3D was the first game to use the ExMx map/level identity.
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~ Table of Content ~
| ► | Introduction |
| ► | Overview |
| ► | Storyline |
| ► | Legal issues |
| ► | Technical implementation |
| ► | Legacy |
| ► | See also |
| ► | External links |
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