Tennis for Two
Tennis for Two was a game developed in 1958 on an oscilloscope which simulated a game of tennis or ping pong. It was created by William Higinbotham. It was the predecessor of Pong, one of the most widely recognized video games as well as one of the first. Unlike Pong and similar early games, Tennis For Two shows a simplified tennis court from the side instead of a top-down perspective. The ball is affected by gravity and must be played over the net. The game was controlled by an analog computer and "consisted mostly of resistors, capacitors and relays, but where fast switching was needed ? when the ball was in play ? transistor switches were used."
External links
- Page from Brookhaven National Laboratory showing the game
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