Spore (game)
Spore is a simulation computer game designed by Will Wright that is currently in development by Maxis to be published by Electronic Arts. Wright has a history of designing innovative, successful games like The Sims and SimCity, and Spore appears likely to continue that trend.
Related Topics:
Simulation - Computer game - Designed - Will Wright - Development - Maxis - Published - Electronic Arts - The Sims - SimCity
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Spore is, at first glance, an evolution game: the player molds and guides a single-celled species across many generations, until it becomes intelligent, at which point the player begins molding and guiding a society into a spacefaring civilization. Spore's main innovation, the basis of its scope and customizability, is that Wright has returned to procedural generation.
Related Topics:
Evolution - Procedural generation
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At E3 2005, the game won the following Game Critics Awards: Best of Show, Best Original Game, Best PC Game, and Best Simulation Gamehttp://www.gamecriticsawards.com/win.html.
Related Topics:
E3 - 2005 - Game Critics Awards
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~ Table of Content ~
| ► | Introduction |
| ► | Procedural Programming: More algorithms, less data |
| ► | Other Game Mechanics |
| ► | Development History |
| ► | Trivia |
| ► | References |
| ► | External links |
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