Software architecture
Software architecture is a coherent set of abstract patterns guiding the design of each aspect of a larger software system.
References
- Len Bass, Paul Clements, Rick Kazman: Software Architecture in Practice. Addison Wesley, Reading 1998 ISBN 0-201-19930-0 (gives a good overview of architectural concepts)
- Philippe Kruchten: Architectural Blueprints - the 4+1 View Model of Software Architecture. In: IEEE Software. 12 (6) November 1995, pp. 42-50 (also available online at the Rational website(PDF))
- James O. Coplien: Multi-Paradigm Design in C++. Addison Wesley, Reading 1998 ISBN 0-201-82467-1 (outlines all reasonable design approaches possible in C++, which is a particularly rich language but difficult for beginners)
~ Table of Content ~
| ► | Introduction |
| ► | History |
| ► | ADL |
| ► | Views |
| ► | Architecture examples |
| ► | Related concepts |
| ► | Tools |
| ► | See also |
| ► | References |
| ► | External links |
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