Snow Crash
The science fiction novel Snow Crash (1992), written by Neal Stephenson, follows in the footsteps of the cyberpunk novels by such authors as William Gibson and Rudy Rucker, though Stephenson breaks away from the typical "techno punk" stories by embellishing this story with a heavy dose of satire and black humor.
Background
The story takes place in a semi-America of the future, where corporatization, franchising, and the economy in general have spun wildly out of control. Snow Crash depicts the absence of a central powerful state; in its place, corporations have taken over the traditional roles of government, including dispute resolution and national defense. The United States has lost most of its territory in the wake of an economic collapse; the residual remains of the federal government are weak and inefficient and are used by Stephenson for comic relief.
Related Topics:
America - Corporatization - Franchising - Economy - State - Corporation - Government - Dispute resolution - National defense - Territory - Economic collapse - Federal government - Comic relief
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Much of the territory lost by the government has been carved up into a huge number of sovereign enclaves, each run by its own big business franchise (such as "Mr. Lee's Greater Hong Kong" or the various residential burbclaves). This arrangement bears a similarity to anarcho-capitalism, a theme Stephenson carries over to his next novel The Diamond Age. Hyperinflation has devalued the dollar to the extent that trillion dollar bills, Ed Meeses, are little regarded and the quadrillion dollar note, a Gipper, is the standard 'small' bill. For large transactions, people resort to alternative, non-hyperinflated currencies like yen or "Kongbucks" (the official currency of Mr. Lee's Greater Hong Kong).
Related Topics:
Enclave - Big business - Hong Kong - Anarcho-capitalism - The Diamond Age - Hyperinflation - Ed Meeses - Quadrillion - Gipper - Yen
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The Metaverse, Stephenson's successor to the Internet, permeates ruling-class activities, and constitutes Stephenson's vision of how a virtual reality-based Internet might evolve in the near future. Although there are public-access Metaverse terminals in Reality, using them carries a social stigma among Metaverse denizens, in part because of the low visual quality of the avatars (the Metaverse representation of a user). In the Metaverse, status is a function of two things: access to restricted environments (such as the Black Sun, an exclusive Metaverse club) and technical acumen (often demonstrated by the sophistication of one's avatar).
Related Topics:
Metaverse - Internet - Virtual reality - Terminals - Avatars
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Examples of Metaverse-like "worlds" in reality are There, Second Life, The Palace, Uru, and Active Worlds, which is based entirely on Snow Crash.
Related Topics:
There - Second Life - The Palace - Uru - Active Worlds
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~ Table of Content ~
| ► | Introduction |
| ► | Significance of the name |
| ► | Background |
| ► | Plot |
| ► | Important characters |
| ► | See also |
| ► | Other Cyberpunk Authors |
| ► | External links |
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