Shigeru Miyamoto


 

Shigeru Miyamoto (Japanese: ???, Miyamoto Shigeru, born November 16, 1953) is the Japanese creator of the Donkey Kong, Mario, Legend of Zelda, and Pikmin video game series for Nintendo. He is one of the world's most celebrated game designers and is often called one of the fathers of the modern video game. His titles are characterised by refined control-mechanics and interactive worlds in which the players are encouraged to discover things for themselves, as well as basic storylines, which had been unheard of before he introduced the first one with Mario.

Related Topics:
Japanese - November 16 - 1953 - Japanese - Donkey Kong - Mario - Legend of Zelda - Pikmin - Video game - Nintendo - Game designer

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He is currently the Director and General Manager of Nintendo Entertainment Analysis and Development (EAD), the corporate sector of Nintendo of Japan. In 1998, Miyamoto became the first person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.

Related Topics:
Nintendo Entertainment Analysis and Development - 1998 - Academy of Interactive Arts and Sciences' Hall of Fame

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Employed by Nintendo (then a toy/playing card company) as an artist, in 1980 he was given the task of designing one of their first coin-op arcade games. The resulting title Donkey Kong was a huge success and the game's lead character, Jump Man, later renamed Mario has become Nintendo's mascot. Miyamoto quickly became Nintendo's star producer and built a large stable of franchises for the company, most of which are still active and very well-regarded.

Related Topics:
Arcade game - Donkey Kong - Mario - Mascot - Nintendo

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Introduction
Biography
Games
Trivia
External links

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Gallery: 10 Things You Should've Bought at PAX 2008

: Photo: Stephen Brashear/Wired.com SEATTLE, Washington -- Besides being a global gamer mecca, the annual Penny Arcade Expo is also an excellent place to pick up some super-cool, super-dorky swag. Unlike Comic-Con where massive dealers' rooms hold hundreds of vendors that sell everything up to and including the kitchen sink (if the sink was autographed by Mark Hamill), Penny Arcade Expo takes a more conservative approach. Vendors can come to the show only if Penny Arcade likes the cut of their jib. If you went to PAX over the weekend and didn't return with something at least this awesome, we feel sorry for you. Check out Wired.com's full Penny Arcade Expo coverage, including photo galleries from day one and day two of the expo. Left: PAX attendees with $400 to burn had the opportunity to purchase one of the rarest videogame systems ever: Colorvision. Produced and sold only in France by various manufacturers, it features five games, each of which has an acetate screen embedded into them. The system lights up the screen and the acetate serves as a colorful, if non-interactive, backdrop. On sale at Y-Bot Classic Video Games. : Photo: Stephen Brashear/Wired.com After years of waiting, the anticipated Xbox Live Arcade game Castle Crashers finally debuted last week. In celebration, its long-suffering fans could buy all kinds of Castle Crashers merch at PAX, including these adorably violent figurines for $10. But not the Castle playset, which was just for show. : Photo: Stephen Brashear/Wired.com For those poor Japanese kids who couldn't afford real videogames, there was Time Lock the Invader. It's an unlicensed combination of Space Invaders and Perfection -- put all of the invaders onto the stand, matching the red tops with the black bottoms, before time runs out and the game explodes. $75 at Y-Bot. : Photo: Stephen Brashear/Wired.com Kent, Washington, anime store, Sweet Kitty, is famous among Penny Arcade devotees. The retailer shared a space with the Penny Arcade creators at a comic convention many years ago, and were subsequently immortalized in a comic strip. Store employees and sisters Flo, left, and Kate Reyes pose for photos while holding plush versions of Hayao Miyazaki creations Catbus ($70) and Totoro ($60) in the exhibition hall.: Photo: Stephen Brashear/Wired.com Pink Godzilla, a Seattle store specializing in imports and gaming collectibles, includes an erotic game for the Atari 2600 in its inventory. Produced by a company called Playaround, it features two different games, depending on which side of the cartridge you insert into your Atari. How they thought anyone would be aroused by pixels the size of your fist, we'll never know. $50. : Photo: Stephen Brashear/Wired.com Brian Coyle of Seattle holds up a shirt that reads "Jesus says: Don't be a dick," one of the many funny shirts that PAX themselves sold at the expo for $20 each. You could also buy the Penny Arcade comic books, Penny Arcade hoodies, Penny Arcade the Videogame, and more. : Photo: Stephen Brashear/Wired.com The Color TV Game 15 is one of the first pieces of game hardware that Nintendo ever made, before it hired Mario creator Shigeru Miyamoto. It plays 15 different variations on Pong. It's a rare find in any condition, but Pink Godzilla had a brand new model, still in the plastic, for $150.: Photo: Stephen Brashear/Wired.com Namco Bandai, makers of Pac-Man, have brought the yellow dot-eater back in a big way as retro gaming chic takes hold of the world. A Pac-Man hat ($27) is always a popular item at PAX; other Pac-tchotchkes included shot glasses and T-shirts.: Photo: Stephen Brashear/Wired.com Pink Godzilla's store mascot is, of course, a pink Godzilla. They sold quite a few of them at $10 each, and some devotees of the store's customer-friendly approach to game sales wanted co-owner Nathan Paine to sign their Gojira's pink ass. : Photo: Chris Kohler/Wired.com And this is what Wired.com's roving PAX reporter Chris Kohler wasted his hard-earned $13 on: A copy of China Warrior, probably one of the worst games for the TurboGrafx-16. Readers voted on which bad game he should buy from Pink Godzilla's ample racks.

Interview: Nintendo's Shigeru Miyamoto

The creator of Super Mario talks Nintendo's future plans, including new Wii motion controllers, Wii Music, and the future of his famous franchises. Wired.com video interview by Chris Kohler.

Gallery: Nintendo Keeps Casual, Ignores Hard-Core at E3

: LOS ANGELES -- Nintendo loves casual gamers like Mario loves mushrooms. At a press conference kicking off day two of the E3 Media and Business Summit, the maker of Wii and Nintendo DS said Tuesday that while imitators copy its winning strategy, the company will continue to aggressively pursue nontraditional gamer markets. Nintendo introduced a new line of products aimed at a wider audience, like a new entry in multiplayer community game series Animal Crossing, a sequel to the hit Wii Sports and a music game that, unlike Rock Band, doesn't give you a "game over" if you play the wrong note. But if you're a hard-core gamer who wants a new Mario or Legend of Zelda, Nintendo had nothing for you. Left: E3 might have been scaled back, but Nintendo's press conferences still bring out the crazy fans, like this Destructoid.com writer in a robot mask. Photo: Jim Merithew/Wired.com : Olympic gold medalist Shaun White kicks off Nintendo's press conference Tuesday. White demonstrated the Wii version of the snowboard game that bears his name, to be published later this year by Ubisoft. White, left, and Nintendo Executive Vice President Cammie Dunaway both played the game, which uses the Wii Balance Board that comes with Wii Fit to simulate real snowboarding moves like leaning forward to speed up. Photo: Jim Merithew/Wired.com : Nintendo President Satoru Iwata, a former game designer who helped create the Kirby series, recaps Nintendo's newfound success over the past few years with Wii and DS. He said the company's teams in Japan were hard at work making new games in the Super Mario and Legend of Zelda series, but didn't say much else about them. Photo: Jim Merithew/Wired.com : Animal Crossing: City Folk is one of Nintendo's big Wii releases for the upcoming Christmas season. The game lets you create characters that live in a town full of animals and go about their daily lives even when you're not playing. You can go online and join friends so everyone can play together, and the new Wii Speak microphone, designed to sit on top of your television, lets everyone communicate with each other. Photo: Jim Merithew/Wired.com : Nintendo's E3 press conference takes place in the Kodak Theater in Hollywood, the site of the Academy Awards ceremony each year. Nintendo's event has a slightly different dress code than the Oscars. Photo: Jim Merithew/Wired.com : Nintendo of America President Reggie Fils-Aimé demonstrates a virtual Jet Ski game that's included in Wii Sports Resort, a newly announced package set for release in spring 2009. The game will include Wii MotionPlus, an add-on to the company's current motion-sensing controller that gives the Wiimote an even more accurate reading of players' movements. In this game, Fils-Aimé twisted the controllers to move his handlebars. Photo: Jim Merithew/Wired.com : Fils-Aimé, left, and Dunaway face off in a fencing minigame included with Wii Sports Resort. The onscreen swords matched what the executives did with the Wiimotes in their hands. Photo: Jim Merithew/Wired.com : Nintendo closes its conference with a demonstration of Wii Music, another game the company plans to release this Christmas. Legendary game designer Shigeru Miyamoto, right, teamed up with three other Nintendo employees to rock out to the Super Mario Bros. theme song, pressing buttons and moving the controllers to simulate playing instruments. In total, the game will feature 50 different virtual instruments to play. Photo: Jim Merithew/Wired.com