Real-time strategy
A real-time strategy (RTS) game is a type of computer strategy game which does not have "turns" like conventional turn-based strategy video or board games. Rather, game time progresses in "real time": that is, it is continuous rather than turn-by-turn. (The word "strategy" originally referred to warplan at the level of armies and squadrons instead of giving order for individual units or persons).
Related Topics:
Computer - Strategy game - Turn-based strategy - Real time - Continuous
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~ Table of Content ~
| ► | Introduction |
| ► | Brief History |
| ► | Gameplay |
| ► | Micro-management games |
| ► | Macro-management games |
| ► | Others |
| ► | Graphics |
| ► | Future games |
| ► | External Links |
| ► | See also |
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