Quake
Quake is a first-person shooter computer game that was released by id Software on May 31 1996. It was the first game in the popular Quake series of computer and video games.
Network Play
Quake includes cooperative and deathmatch multi-player modes over LAN or the Internet. Additional multi-player modes were later added using "mods". The network model most commonly used is its client/server model, where the actual game runs in a dedicated server mode and all players "log in" to participate. In addition, Quake supports the peer-to-peer model; a mode that allows one or more players to play while one of those players act as both a client and the server. Depending on the client's specific route to the server, different clients will get different ping times. The lower your latency (ping time) is the smoother your in-game motions are, which makes it easier to aim, move, and score. Someone playing at the PC or within the same LAN as the server gets a substantial advantage due to essentially zero lag.
Related Topics:
Cooperative - Deathmatch - LAN - Internet - Mods - Client/server - Peer-to-peer - Ping - PC - Lag
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While gamers had been deathmatching each other via IPX LAN connections, serial cable connections, and modems in the Doom, Heretic, and Hexen series of games, it was not until Quake that the internet deathmatch community really began. The word frag became synonymous with the killing of your opponent in Quake. With the popularity of Quake and the many resulting games it spawned, "frag" has since become the word used to describe a kill in most deathmatch games.
Related Topics:
IPX - Serial cable - Modems - Frag
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