Quake


 
 
Quake

Quake is a first-person shooter computer game that was released by id Software on May 31 1996. It was the first game in the popular Quake series of computer and video games.

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Quake popularised several major advances in the 3D game genre: it uses 3-dimensional models for players and monsters instead of 2-dimensional sprites; and the world in which play takes place is created as a true 3-dimensional space, rather than a 2-dimensional map with height information which is then rendered to 3D. It also incorporated the use of lightmaps and dynamic light sources, as opposed to the sector-based static lighting used in games of the past. Quake pioneered the fluid control scheme of using the mouse to look/aim/orient ("mouselook") and the keyboard to move forward, backward and sideways. Many believe that it kick-started the independent 3D graphics card revolution, "GLQuake" being the first application to truly demonstrate the capabilities of the 3DFX "Voodoo" chipset at the time. The impact of the Quake engine is still being felt to this day.

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The majority of programming work on the Quake engine was done by John Carmack. Michael Abrash, a program performance optimization specialist, was brought in to help make the software rendering engine feasible with regards to speed. The background music for the game was composed by Trent Reznor, of Nine Inch Nails. Within the game, the ammo box for the nailgun has the Nine Inch Nails logo on it in reference to this.

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Quake and its two follow up games (which many do not regard as true sequels), Quake II and Quake III Arena, have sold over 4 million copies combined. In 2005, a version of Quake was produced for mobile phones.

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First-person shooter: A first-person shooter (FPS) is a computer or video game where the player's on-screen view of the game world simulates that of the character, and there is a high percentage of combat involved. According to this simple definition, a game like Battlezone, or many flight simulators would be included. ...

Computer game: REDIRECT Personal computer game...

Id Software: id Software is a computer game developer based in Mesquite, Texas, a suburb of Dallas. The company was founded by four members of the computer company Softdisk: John Carmack, a programmer, John Romero and Tom Hall, game designers, and Adrian Carmack, an artist and is now considered the most influent...


Quake related Images and Photos (experimental)

Immediately after the Quake
Immediately after the Quake
Avengers: The Initiative #16 Group: Nick Fury  Phobos  Yo-Yo  Hellfire  Druid  Stonewall and Quake
Avengers: The Initiative #16 Group: Nick Fury Phobos Yo-Yo Hellfire Druid Stonewall and Quake

~ Table of Content ~

Introduction
The Story
Network Play
Modification
History
Speed runs
Commercial games using the Quake engine
Games using a modified Quake engine
Replacement Quake/QuakeWorld Engines
QuakeWorld mods
Quakecon
External links
 
FR: Quake


 

~ Related Subjects ~

John Carmack (2) - Computer game developer (1) - Mesquite, Texas (1) - Dallas (1) - Flight simulator (1) - Battlezone (1) - On-rails shooter (1) - 1990s (1) - Adrian Carmack (1) - Game designer (1) - Dallas Gaming Mafia (1) - Artist (1) - Programmer (1) - Softdisk (1) - Tom Hall (1) -
 

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