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Monsters, Inc.


 

Plot

The primary setting of Monsters, Inc. is another world where monsters live. The primary set is the workplace of the centralized monster power company, Monsters, Inc. Inside the elaborate facility are stored the doors to the closets of children in our world. Each monster incursion in to our world is through one of these doors. Each incursion is made by a scarer who must scare the child. The monster's partner/technician in the monster world, on the scare-floor, takes care of the portal (door) and scream-collector mechanisms. The collected screams are used to generate energy for the monster world.

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The monsters believe that children are toxic and the very touch of a child is poisonous. There are many safety precautions to prevent such contamination. A governmental organization, the Child Detection Agency (CDA), is very aggressive in taking care of child contamination when it occurs. There is even a special code, "23-19" ("twenty-three nineteen"), to alert everyone in the area of such contamination (however, this may simply be the code for touching a child's sock).

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The top scarer at Monsters, Inc. is James P. Sullivan, or "Sulley" (John Goodman), a blue-furred giant who is partnered with the green, one-eyed Mike Wazowski (Billy Crystal). When taking care of paperwork, Sulley discovers a door that has been left on the scare-floor after shift, contrary to strict company policy. When Sully investigates the door, a small human girl enters the monster world. It's up to Sulley and Mike to get her back home before the authorities find out. Along the way, they discover that children are not dangerous and that scaring is no longer rewarding. They also solve their world's energy crisis when they find out that a child's laughter has ten times the power of a scream; thus, all the monsters have a new mission: to sneak into children's rooms at night and make them laugh.

Related Topics:
John Goodman - Billy Crystal

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