Machinima
Machinima (a portmanteau word for machine cinema and/or "machine" "animation") is both a collection of associated production techniques and a film genre (film created by such production techniques).
Related Topics:
Portmanteau - Film genre
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As a production technique, the term concerns the rendering of computer-generated imagery (CGI) using low-end 3D engines (as opposed to high-end and complex 3D engines used by professionals) in video games (typically, engines in first person shooters games have been used). Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines using huge render farms.
Related Topics:
Rendering - Computer-generated imagery - 3D - Video games - First person shooter - PCs - Render farms
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As a film genre, the term refers to movies created by the techniques described above. Usually, machinimas are produced using tools (demo recording, camera angle, level editor, script editor, etc.) and resources (backgrounds, levels, characters, skins, etc.) available in a game.
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Machinima is an example of emergent gameplay, a process of putting game tools to unexpected ends, and of artistic computer game modification.
Related Topics:
Emergent gameplay - Artistic computer game modification
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The real-time nature of machinima means that established techniques from traditional film-making can be reapplied in a virtual environment. As a result, production tends to be cheaper and more rapid than in keyframed CGI animation.
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Although most often used to produce recordings that are later edited as in conventional film, machinima techniques have also occasionally been used for theatre. A New York improvisational comedy group called the ILL Clan voice and puppet their characters before a virtual camera to produce machinima displayed on a screen to a live audience.
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~ Table of Content ~
| ► | Introduction |
| ► | History |
| ► | Quake machinima |
| ► | Halo machinima |
| ► | The Sims 2 machinima |
| ► | There machinima |
| ► | Simulator based machinima |
| ► | "Anachronox" Machinima |
| ► | Advantages and disadvantages |
| ► | See also |
| ► | External links |
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