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Kid Icarus


 

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Kid Icarus (derived from the Greek myth of Icarus) is a console game for the Famicom Disk System in Japan, where it is known as Hikari shinwa: Parthena no kagami (光神話 パルテナの鏡 Hikari shinwa parutena no kagami), or Myth of Light: Parthena's Mirror. In other markets, it was released for the Nintendo Entertainment System. Kid Icarus was designed by Gunpei Yokoi, famous for creating the Game Boy and Metroid, among other things.

Related Topics:
Greek myth - Icarus - Console game - Famicom Disk System - Japan - Nintendo Entertainment System - Gunpei Yokoi - Game Boy - Metroid

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The main character in Kid Icarus was a small boy with wings named Pit, on a quest to rescue Palutena, the goddess of light and free Angel Land from the grasp of Medusa the Goddess of Darkness. The game was based on the Metroid engine and contained both side and vertical scrolling action sequences. The music was composed by Hirokazu 'Hip' Tanaka. In fact, both were included in some sort of double package. However, Metroid caught on better than Kid Icarus. Metroid went on to be one of the more major Nintendo series while Kid Icarus was left aside.

Related Topics:
Palutena - Goddess - Medusa - Hirokazu 'Hip' Tanaka

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