Intellivision World Series Baseball
Intellivision World Series Baseball is a baseball video game simulation (1983), designed by Don Daglow and Eddie Dombrower and published by Mattel for Intellivision. IWSB was the first video game of any kind to use multiple camera angles, and the first sports game presented in a 3D (as opposed to two-dimensional) display. The title marked the beginning of the end of board game style single screen or scrolling playfield games. It was also the first baseball simulation game on a video game console.
Related Topics:
Baseball - Video game - Simulation - 1983 - Don Daglow - Eddie Dombrower - Mattel - Intellivision - 3D - Board game - Scrolling - Playfield - Video game console
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Although IWSB was the first sports game ever created that showed the action in 3D, the underlying mathematical models were not three-dimensional due to the very restricted available RAM on Intellivision.
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Replacing a fixed top-down camera with multiple field-level cameras also allowed the game to show fly balls for the first time in any baseball game, with a ball-sized shadow tracing the ball's path when it was off-screen above the field of view. All prior games showed only ground balls, since the baseball field was laid out to fit the TV screen, much like a pinball game. The problem of how to make fly balls fun instead of frustrating, however, would not be solved for another eight years, in Tony La Russa Baseball in 1991.
Related Topics:
Tony La Russa Baseball - 1991
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~ Table of Content ~
| ► | Introduction |
| ► | History |
| ► | Game Play |
| ► | See also |
| ► | References |
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