Go (board game)
Go is a strategic, two-player board game originating in ancient China between 2000 BC and 200 BC.
Rules
Basic rules
Main article: Go rules
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Optional rules
Optional Go rules may set the following:
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- compensation points, almost always for the second player, see komi;
- compensation stones ("handicap") placed on the board before alternate play, allowing players of different strengths to play interesting games (see handicap go).
Also see rules of Go.
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~ Table of Content ~
| ► | Introduction |
| ► | Overview of the Game |
| ► | Rules |
| ► | Strategy |
| ► | Nature of the game |
| ► | Philosophy |
| ► | The Go world |
| ► | History |
| ► | Mathematical theory of Go endgames |
| ► | Go in popular culture |
| ► | See also |
| ► | Books |
| ► | External links |
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