Go (board game)
Go is a strategic, two-player board game originating in ancient China between 2000 BC and 200 BC.
Overview of the Game
Go is typically classified as an abstract board game. However, a resemblance between the game of Go and war is often suggested. The Chinese classic The Art of War ????, for instance, has often been applied to Go strategy as well. On the other hand, general strategies of Go are well described by proverbs and are applied in other contexts such as management.
Related Topics:
Abstract board game - The Art of War - Proverbs
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The two players, black and white, battle to maximize the territory they control, seeking to surround large areas of the board with their stones, to capture any opposing stones that invade these areas, and to protect their own stones from capture. The strategy involved can become very subtle and sophisticated.
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Real wars end when the participants sign treaties. Likewise, in Go, the players have to agree that the game has ended. Only then is the outcome finally determined.
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~ Table of Content ~
| ► | Introduction |
| ► | Overview of the Game |
| ► | Rules |
| ► | Strategy |
| ► | Nature of the game |
| ► | Philosophy |
| ► | The Go world |
| ► | History |
| ► | Mathematical theory of Go endgames |
| ► | Go in popular culture |
| ► | See also |
| ► | Books |
| ► | External links |
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