Go (board game)
Go is a strategic, two-player board game originating in ancient China between 2000 BC and 200 BC.
Mathematical theory of Go endgames
Elwyn Berlekamp and David Wolfe have developed a mathematical theory of the late endgame in Go based on the combinatorial game theory of John Horton Conway. It is outlined in their book, Mathematical Go (ISBN 1568810326). Whilst not of general utility in most play, it greatly aids the analysis of certain classes of positions.
Related Topics:
Elwyn Berlekamp - David Wolfe - Combinatorial game theory - John Horton Conway
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It is worth noting that John Conway developed the mathematical concept of surreal numbers while studying Go endgames.
Related Topics:
John Conway - Surreal number
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~ Table of Content ~
| ► | Introduction |
| ► | Overview of the Game |
| ► | Rules |
| ► | Strategy |
| ► | Nature of the game |
| ► | Philosophy |
| ► | The Go world |
| ► | History |
| ► | Mathematical theory of Go endgames |
| ► | Go in popular culture |
| ► | See also |
| ► | Books |
| ► | External links |
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