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Go (board game)


 

Go is a strategic, two-player board game originating in ancient China between 2000 BC and 200 BC.

Books

  • Go for Beginners, Iwamoto Kaoru, Ishi Press, Tokyo, 1972. ISBN 0870401661
  • An Introduction to Go, James Davies, Richard Bozulich, Ishi Press, Tokyo, 1984.
  • Lessons in the Fundamentals of Go, Kageyama Toshiro, Kiseido Publishing Company, 1978. (A more advanced book, suitable for people with a certain amount of experience.)
  • Basic Techniques of Go, Haruyama Isamu, Nagahara Yoshiaki, Ishi Press, Tokyo, 1969. (Again, a more advanced book.)
  • Go: the World's Most Fascinating Game, Vol 1 - Introduction, Vol 2 - Basic Techniques, Nihon Kiin, 1973.
  • The Protracted Game: A Wei-Chi Interpretation of Maoist Revolutionary Strategy, Scott A. Boorman, Oxford University Press, 1969.
  • The Way of Go, Troy Anderson, Free Press, 2004. ISBN 0743258142