Frame rate


 
 

Frame rate, or frame frequency, is the measurement of how quickly an imaging device can produce unique consecutive images called frames. The term applies equally well to computer graphics, video cameras, film cameras, and motion capture systems. Frame rate is most often expressed in frames per second (often abbreviated "fps", but not to be confused with FPS or first-person shooter) or, equivalently, Hertz (Hz).

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The frame rate is related to but not identical to a physiological concept called the flicker fusion threshold or flicker fusion rate. Light that is pulsating below this rate is perceived by humans as flickering; light that is pulsating above this rate is perceived by humans as being continuous. The exact rate varies depending upon the person, their level of fatigue, the brightness of the light source, and the area of the retina that is being used to observe the light source. Few people perceive flicker above 75 Hertz or so.


 

Frequency: :...

Frame: A frame or framework is a structural skeleton, which supports the other components of the object. It is used in this basic sense in art, construction, and mechanical engineering, and the expression 'frame' for eyeglasses....

Computer graphics: :For the ACM SIGGRAPH journal, see Computer Graphics....


Frame rate related Images and Photos (experimental)

The Frame
The Frame
Black Frame
Black Frame
Friends Frame Keychain
Friends Frame Keychain
Frame Peeland Stick Large Mirror
Frame Peeland Stick Large Mirror
Dracula (1931) DVD (Full Frame)
Dracula (1931) DVD (Full Frame)
Dracula (1931) DVD (Full Frame)
Dracula (1931) DVD (Full Frame)
Scarface (1983) DVD (Full Frame)
Scarface (1983) DVD (Full Frame)
Scarface (1932) DVD (Full Frame)
Scarface (1932) DVD (Full Frame)
How to Frame a Figg DVD (Widescreen)
How to Frame a Figg DVD (Widescreen)
Frame Arms XFA-01 W2 Specter Model Kit
Frame Arms XFA-01 W2 Specter Model Kit
Clapboard Picture Frame - 3.5x5
Clapboard Picture Frame - 3.5x5
Frame Arms EXF-10/32 Greifen Model Kit
Frame Arms EXF-10/32 Greifen Model Kit

~ Table of Content ~

Introduction
Flicker fusion frequency
References
Computer science
Frame rates in video games
See also
External links
 
FR: Trames par seconde


 

~ Related Subjects ~

Flicker fusion threshold (1) - Physiological concept (1) - Hertz (1) - Skeleton (1) - Computer Graphics (1) - ACM SIGGRAPH (1) - Eyeglasses (1) - First-person shooter (1) - Computer graphics (1) - Frame (1) - Frequency (1) - Video camera (1) - Second (1) - Motion capture (1) - Film (1) -
 

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