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Feedback


 

For other uses, including Audio feedback, see Feedback (disambiguation)

Feedback in gaming

In games, feedback is an important and heavily exploited mechanism for controlling resources. Both positive and negative feedback loops can be used to alter the pacing, challenge, and sense of accomplishment in a game. For example, Unreal Tournaments practice mode offers an auto-adjust setting that causes the bots to attempt to match the player's skill level, keeping a more consistent level of challenge for different players; this is negative feedback. On the other hand, in Starcraft, a player who has a small advantage in resources will be able to build more units, enabling them to seize more resource-rich territory and so gain a much larger advantage in resources; this is positive feedback.

Related Topics:
Game - Unreal Tournament - Negative feedback - Starcraft - Positive feedback

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