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Doug Church


 

Doug Church is a widely-respected computer game designer and producer.

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Church left MIT and went to work with Looking Glass Studios in the early 1990s, when they were making primarily DOS-based adventure games, including Ultima Underworld, System Shock and Thief - games which are considered noteworthy years after their release.

Related Topics:
MIT - Looking Glass Studios - DOS - Ultima Underworld - System Shock - Thief

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Later, Church joined Eidos Interactive as technical director, lending programming and design expertise on a number of games from Ion Storm Inc. and Crystal Dynamics, including extensive design work on the upcoming Tomb Raider title. In 2005, he left Eidos to join Electronic Arts.

Related Topics:
Eidos Interactive - Ion Storm Inc. - Crystal Dynamics - Tomb Raider - Electronic Arts

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In 2003, Church was given the International Game Developers Association's Community Contribution award, in part for his work as co-chair of the IGDA's educational committee developing relationships between the game industry and academia. He has also participated in many of the Indie Game Jams, including developing "Angry God Bowling," the prototypical game for the first IGJ.

Related Topics:
International Game Developers Association - Indie Game Jam

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Church is an avid cyclist who is fond of munching burdock.

Related Topics:
Cyclist - Burdock

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