Dijkstra's algorithm
Dijkstra's algorithm, named after its inventor, Dutch computer scientist Edsger Dijkstra, is an algorithm that solves the single-source shortest path problem for a directed graph with nonnegative edge weights.
Related Topics:
Computer scientist - Edsger Dijkstra - Algorithm - Shortest path problem - Directed graph - Edge
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For example, if the vertices of the graph represent cities and edge weights
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represent driving distances between pairs of cities connected by a direct road,
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Dijkstra's algorithm can be used to find the shortest route between two cities.
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The input of the algorithm consists of a weighted directed graph G and a source vertex s in G. We will denote V the set of all vertices in the graph G. Each edge of the graph
Related Topics:
Vertices - Edge
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is an ordered pair of vertices (u,v) representing a connection
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from vertex u to vertex v. The set of all edges is denoted E.
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Weights of edges are given by a weight
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function w: E -> ; therefore w(u,v) is the non-negative cost of moving from vertex u to vertex v.
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The cost of an edge can be thought of as (a generalization of) the distance between those two vertices. The cost of a path between two vertices is the sum of costs of the edges
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in that path. For a given pair of vertices s and t in V, the algorithm finds the path from s to t with lowest cost (i.e. the shortest path). It can also be used for finding costs of shortest paths from a single vertex s to all other vertices in the graph.
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~ Table of Content ~
| ► | Introduction |
| ► | Description of the algorithm |
| ► | Pseudocode |
| ► | Running time |
| ► | Related problems and algorithms |
| ► | References |
| ► | External links |
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