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Cyan Worlds


 

Cyan Worlds, Inc. (formerly Cyan, Inc.) is a computer game company, founded by brothers Rand and Robyn Miller in 1988. After the release of "Riven; the Sequel to Myst" in 1997, Robyn left Cyan to pursue other interests (including the music cd, Ambo http://tinselman.com/ambo.html). To clarify new directions for the company, CEO Rand Miller then changed the name from "Cyan" to "Cyan Worlds." The company is located in Mead, Washington (just outside Spokane).

Related Topics:
Computer game - Rand - Robyn Miller - Riven - Myst - Mead, Washington - Spokane

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The games they have released are, in chronological order:

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  • 1988: The Manhole
  • 1989: Cosmic Osmo and the Worlds Beyond the Mackerel
  • 1992: Spelunx
  • 1993: Myst
  • Real-time 3d remake, 2000: realMyst
  • Sequel, 1997: Riven
  • Sequel, 2001: -- developed by Presto Studios under license
  • Sequel, 2004: -- developed by Ubisoft under license
  • Sequel, 2005: -- announced as the final game of the Myst series.
  • 2003: -- formerly known under the working titles DIRT (D'ni in real time), Mudpie (Multi-user DIRT -- Persistant Interactive Environment), Parable and Myst Online
  • Expansion, 2004:
  • Expansion, 2004:
  • With the exception of their early titles, Cyan's games tell the story of a race called the D'ni, who have the ability to write linking books that can be used to teleport the player into worlds created entirely by the author. These worlds are referred to as "Ages". Cyan's games are known for their intricate plots, exquisite graphics, and immersive sound. They focus on exploration and storytelling, presented by a simple, elegant interface that appeals to gamers and non-gamers alike. Related to the storyline of the D'ni are three Myst novels Book of Atrus, Book of Ti'ana and Book of D'ni.

    Related Topics:
    D'ni - Linking book - Ages - Plots - Graphics - Sound - Exploration - Myst novels - Book of Atrus - Book of Ti'ana - Book of D'ni

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    After Uru Live was cancelled, Cyan released two expansion packs that included content originally intended for the online component of '. In the following year, they developed the final chapter in the Myst series, '. After Myst V, the company laid-off most of its' employees due to financial difficulties. However, since then, the company has had talks with an undisclosed publisher and is now reportedly back on track, and is working on an as yet unannounced project.

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