Catacomb 3D
Catacomb 3D, is a series of computer games from id Software, published by Softdisk publishing that was released in November 1991. It is a first-person shooter for the IBM PC platform with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewport, and preceded the more successful and well-known Wolfenstein 3D.
Related Topics:
Computer game - Id Software - Softdisk publishing - 1991 - First-person shooter - IBM PC - EGA - Wolfenstein 3D
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The origins of the games are Catacomb by John Carmack for the PC and Apple II. This is a two-dimensional game utilyzing a third-person view from above, released in 1989-1990. It was followed up with Catacomb II, which used the same game engine with new levels.
Related Topics:
John Carmack - Apple II
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The first release of the 3D version was called Catacomb 3d: A new dimension, but it was later re-released as Catacomb 3d: The Descent.
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The game credits are John Carmack, John Romero, Jason Blochowiak (programming), Tom Hall (creative director), Adrian Carmack (artist) and Robert Prince (music).
Related Topics:
John Carmack - John Romero - Jason Blochowiak - Programming - Tom Hall - Creative director - Adrian Carmack - Robert Prince
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~ Table of Content ~
| ► | Introduction |
| ► | Catacomb Fantasy Trilogy |
| ► | External links |
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