Angband (game)
Angband is a dungeon-crawling roguelike computer game derived from Umoria (the C for Unix port of a game called Moria). The first version was created by Alex Cutler and Andy Astrand at the University of Warwick in 1990. It was later enhanced by many others.
Angband terms
- Artifact: A special item with preset statistics that cannot be destroyed, and of which only one instance exists. Once identified, they are never generated again.
- *Band: Generic name for any Angband variant.
- Borg: An automated Angband player.
- Ego item: A standard item with special abilities, which vary according to its ego type. eg. Soft Leather Boots of Speed.
- RNG: Random Number Generator/God. Due to the importance of random effects in Angband, the game RNG is often referred to anthropomorphically.
- Unique: A monster of which only one instance exists. Once killed they are never generated again. Systematically finding and killing them can be important to victory in the game, since the hardest few uniques can magically summon other uniques and thereby overpower the player.
- Vanilla: The unmodified version of Angband.
- Vault: A special room which is not random, but is produced from a plan. Often filled with powerful foes and treasure.
- Wizard: A debug/cheat mode.
~ Table of Content ~
| ► | Introduction |
| ► | Angband terms |
| ► | See also |
| ► | External links |
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