2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. The word may stand for the branch of computer science that comprises such techniques, or for the models themselves.
Related Topics:
Computer - Digital image - 2D geometric model - Computer science
~ ~ ~ ~ ~ ~ ~ ~ ~ ~
2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc.. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography).
Related Topics:
Printing - Drawing - Typography - Cartography - Technical drawing - Advertising - Image - 3D computer graphics - Photography
~ ~ ~ ~ ~ ~ ~ ~ ~ ~
In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer graphics techniques can be much smaller than the correspoding digital image—often by a factor of 1/1000 or more. This representation is also more flexible since it can be rendered at different resolutions to suit different output devices. For these reasons, documents and illustrations are often stored or transmitted as 2D graphic files.
Related Topics:
Desktop publishing - Engineering - Business - Digital image - Rendered - Resolution - Output device - 2D graphic files
~ ~ ~ ~ ~ ~ ~ ~ ~ ~
2D computer graphics started in the 1950s, based on vector graphics devices. These were largely supplanted by raster-based devices in the following decades. The PostScript language and the X Window System protocol were landmark developments in the field.
Related Topics:
1950s - Vector graphics devices - Raster-based devices - PostScript - X Window System
~ ~ ~ ~ ~ ~ ~ ~ ~ ~
~ Table of Content ~
| ► | Introduction |
| ► | 2D graphics techniques |
| ► | 2D graphics hardware |
| ► | 2D graphics software |
| ► | See also |
~ What's Hot ~
~ Community ~
| ► | History Forum Come and discuss about History, Civilizations, Historical Events and Figures |
| ► | History Web-Ring A community of sites, blogs and forums dedicated to History. Do not hesitate to submit your site. |
and are licensed under the GNU Free Documentation License.
Lexicon - Privacy Policy - Spiritus-Temporis.com ©2005.